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@2025 Love and Deepspace Battles

Unofficial Fan Resource

Caleb: Farspace Colonel

farspace_colonel banner
Rarity★★★★★
RoleDPS | Burst | Empower
ScalingDEF
Best ForSingle Target and DPS
SpecialtyShield Break and Burst DPS
Unlock MethodLimited Event Banner
Solar Pair
Solar pair card 1Solar pair card 2

Skills and Weapons


His Skills

Particle Beam

Particle Beam

Support SkillCooldown 10s
Caleb dashes, leaps, and fires a Particle Beam, dealing damage and recovering 5 Firepower.
Deep Strike

Deep Strike

Resonance Skill
Summon an aerial combat unit for a powerful air strike, dealing 2 Protocore DMG (2 layers on Stellactrum Unmatch!!!). Creates a Battlefront for 15s. Only this skill can destroy enemy shields. On full Stellactrum Match, it destroys 2 shield layers.
Total Blockade

Total Blockade

Ardent Oath
You and Caleb lock down the perimeter for a full-scale sweep. Usually you can use it once during a battle, use Oath Recovery Boost protocore to utilize it twice.
Combat Guidance

Combat Guidance

Passive Skill
Each basic attack hit restores 1 Firepower (final hit +2). Max 100 Firepower. When full, can use Deep Strike. Using Deep Strike or Ground Breach restores 0.3 Energy Charge. Enemy Weakened duration +2s.

My skills

5★ companions' MC has her own special weapon. You can always switch to standard weapons but you can’t wield other companion's exclusive weapons.

Skybreaker-SN

Skybreaker-SN

Farspace Colonel's exclusive weapon

Swift Strike

Swift Strike

Basic Attack
A 4‑hit combo. Charged Attack pierces enemies in a fan-shaped area.
Blast Strike

Blast Strike

Passive Skill
Inside Battlefront: After Charged Attack or Air Strike, tap Basic Attack to perform the third strike instantly. Outside Battlefront: Dodging grants 10 Zerom stacks every 5s. Each basic attack consumes 1 stack to restore 1 Firepower.
Air Strike

Air Strike

Active SkillCooldown 12sCost 1 ◆
Call in multiple air strikes, recover 2 Firepower. With 2+ Energy Charges, consume 1 extra to increase damage. R1: on hit inside Battlefront CD is 6s.

Standard Weapons

Gameplay


Farspace Colonel's gameplay has two main phases: Outside and Inside Battlefront
  • It is important to notice that companing to other companions, Farspace Colonel's Shiled Breaking mechanic is a bit different though it is as always connected to the Resonance Skill. Usually when we're not having full Stellactrum Match, we're only able to break one layer, FC is breaking 2 layers. And in the same way when we are breaking 2 layers on full Stellactrum Match, FC breaks 4 layers. The reason behind it is that his Resonance Skill should be unlocked first in order to use it and it takes two times more time to do so.
Outside Battlefront | Setup Phase
Goal: Reach 100 Firepower to unlock Deep Strike. Priority skills to use:
  1. Basic Attack (full 4-hit combo) → restores 6 Firepower (1+1+1+3)
  2. Particle Beam (Support Skill) → restores 5 Firepower + deals damage
  3. Air Strike (Active Skill) → restores 2 Firepower + calls air strikes
  4. Dodge → gain 10 Zerom → basic attacks consume Zerom to restore extra Firepower
Pro tip: Use Air Strike with 2+ Energy for bonus damage.
An image with icons which are relevant to outside Battlefront Phase
Buff icons outside Battlefront Phase | Setup Phase
Entering Battlefront
When Firepower hits 100 → Deep Strike button glows → press it. What changes:
  • Deep Strike deals damage + creates Battlefront for 15s
  • Deep Strike is replaced by Ground Breach
  • Firepower cannot be recovered inside the Battlefront
  • Final hit of basic attacks applies Focus marks (max 3)
An image showing Active Skill button being active on reaching 100 Firepower
When reaching 100 Firepower the Active Skill button unlocks making it possible to switch to a Battlefront Phase
Inside Battlefront — Burst Phase
Goal: Stack 3 Focus marks → cast Ground Breach for maximum damage.
Focus scaling:
  • 0 marks = base damage
  • 1 mark = +40% damage
  • 2 marks = +60% damage
  • 3 marks = +80% damage
An image with icons which are relevant to Battlefront Phase
Buff icons inside Battlefront Phase
  • Basic Attack (full combo) → applies Focus mark (max 3)
  • Use Particle Beam (Support Skill) for damage
  • Cast Air Strike (Active Skill) for extra damage
  • Ground Breach → snipe enemies → damage scales with Focus marks
  • All Firepower consumed → Battlefront ends
A showcase axample of burst rotation aka Battlefront
Battlefront rotation example
At R3 when Focus marks exceed the limit (3+), an extra gravity vortex spawns, dealing bonus damage. Basic Attack final hit grants an additional Focus mark — making it easier to trigger the vortex.
  • R3 loop: Basic → extra Focus → vortex triggers → more damage
Complete Rotation
As a Standard Myth Companion, Farspace Colonel doesn't really have a strict rotation, as long as you build enough Firepower to activate Battlefront. Ideally we can follow the next sequence of actions:
  • OUTSIDE BATTLEFRONT: Basic Attack (restores Firepower) → Particle Beam (+5 Firepower) → Air Strike (+2 Firepower) → Dodge (gain Zerom) → Basic Attack (consume Zerom for extra Firepower) → repeat until 100 Firepower
  • CAST Deep Strike → create BATTLEFRONT (15 seconds)
  • INSIDE BATTLEFRONT: Basic Attack (full combo) → apply Focus mark → Air Strike (if off cooldown) → Particle Beam → Basic Attack → Focus mark #2 → Basic Attack → Focus mark #3 → Ground Breach → snipe with max Focus damage
  • BATTLEFRONT ENDS → Firepower consumed → Return to OUTSIDE
  • REPEAT ↺